Minecart Mania

This ain’t gonna be pretty.

This project was a bare-bones attempt to recreate and white box one of the iconic levels from the Donkey Kong Country series in Unreal engine, without writing a single line of code. Hopefully you will forgive that everything looks very simple. Still something I’d like to come back to and continue to polish up.

As of right now, my future steps for this project are as follows:

  1. The cart stays towards the bottom of the screen and makes it hard to plan jumps.
  2. The speed on the cart needs tuning and perhaps a different approach to its variability.
  3. Blocking in some general forms in the background would add a lot.

minecart mania build

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s